Gun

The gun enables a Supraball player to interact with the ball and offers a variety of functionality to its user. The available function set differs depending on whether the ball is loaded into the gun.

Kick
Kicking releases a wave of energy from the gun which strikes anything in front of it. Kicked targets are pushed away.

See techniques related to kicking: Category:Gun Kick.

Pull
Pulling creates a brief void at the gun's muzzle resulting in nearby objects to be pulled towards it. Pulling can be used to increase the player's reach when trying to fetch a ball.

See techniques related to pulling: Category:Gun Pull.

Deflect
The deflector creates a spherical energy field around the player redirecting an incoming ball towards the direction where the gun is pointing.

See techniques related to deflecting: Category:Gun Deflect.

Suck
The sucker creates a continuous void at the gun's muzzle resulting in a weak suction effect. To suck the pull mechanism has to be activated while the deflector is active. The sucker  can be used to suck enemy players, prevent them from moving. It can also be used to suck the ball.

See techniques related to sucking: Category:Gun Suck.

Charge
The gun can be charged to shoot the ball. The longer the gun is charged the more powerful the shot will be.

See techniques related to charging: Category:Gun Charge.

Dump
The gun can be triggered to dump the ball resulting in an immediate medium powered shot.

See techniques related to dumping: Category:Gun Dump.

Pass
The gun provides a built in pass functionality which passes to a locked in team mate. The pass is automatically shot in such a way that the receiving team mate only has to continue moving into the same direction to perfectly catch the ball. To pass to a team mate the gun has to be focused on a team mate which causes a reticle to appear on the locked on target. Additionally, a sound plays when a team mate is locked in and out.

See techniques related to passing: Category:Gun Pass.

Spin
The gun can be used to give a spin to the ball. Once spin is added to the ball it will deviate from a naturally straight path. Read more about ball spin.

See techniques related to spinning: Category:Gun Spin.